Jupiter Ascending (2015) – Film Review

“I Will Harvest That Planet Tomorrow Before I Let Her Take It From Me.” – Balem Abrasax

A sci-fi blockbuster from the writer-directors behind; Cloud AtlasV for Vendetta and The Matrix trilogy, Lana Wachowski and Lilly Wachowski, a.k.a. the Wachowskis. 2015’s Jupiter Ascending is a rarely exciting, often laughable science fiction flick that attempts to explore a number of interesting concepts yet frequently fails on almost every other front. Unquestionably the singular work of the Wachowskis, Jupiter Ascending exhibits many of the filmmakers’ worst tendencies, telling a campy, overblown spectacle of a story that retains barely any of the visionary leadership that drove some of their earlier filmography to be held in such high regard.

Plot Summary: Born under a night sky, with signs predicting she was destined for great things, Jupiter Jones dreams of the stars but awakens to the cold reality of a dead-end cleaning job in Chicago. But, when Caine Wise, a genetically engineered ex-military bounty hunter, arrives on Earth to track her down, Jupiter begins to realise what the universe has in store for her as she is marked next in line for a royal inheritance that could alter the balance of the cosmos…

Originally slated to release on July 25th, 2014, before the production slipped over six months to provide more time for the visual effect team to complete the elaborate effects. Jupiter Ascending possesses many attributes that commonly make for an entertaining sci-fi epic, with large-scale set pieces, thrilling action sequences and moments of world-building all appearing throughout its runtime. However, similar to The Matrix sequels, where the sheer scale of the storytelling seemed to overwhelm the Wachowskis, Jupiter Ascending frequently appears unfocused and carries little dramatic weight as it places all of its attention on exploring its vast universe, with the plot itself resembling planet-hopping stories like Dune and the Star Wars prequel trilogy, revolving around various factions grasping for power. It’s a serviceable story, to be sure, but it usually feels secondary to the world-building which, as previously mentioned, comes across as cluttered and forces countless characters to serve as exposition dumps for Jupiter, even if there are some interesting ideas at play, such as humans not originating from Earth and being sighted as cattle to species that consider themselves superior.

On a screenplay level, Jupiter Ascending is hardly revolutionary, depicting the protagonist, Jupiter Jones, as a young, seemingly insignificant woman who discovers she actually holds the key to extraordinary power. Yet, the screenplay rarely treats Jupiter as anything more than a damsel in distress, constantly needing to be protected by the fearless soldier turned bounty hunter, Caine Wise. As a result, the central duo of Mila Kunis and Channing Tatum deliver rather bland performances, occasionally wisecracking as they travel from location to location, continually in danger and continually underdeveloped, especially when they develop feelings for one another. In keeping with their surroundings, the supporting cast of Sean Bean, Eddie Redmayne, Douglas Booth and Tuppence Middleton turn in similarly lacklustre performances, with Redmayne’s performance as the antagonist, Balem Abrasax, being the true standout (unintentionally so), whispering some lines and shrieking others.

The visuals of Jupiter Ascending are one of the film’s best aspects, as the cinematography by John Toll captures the majesty of outer space in several creative ways, presenting the universe with much more colour and lavishness than many other sci-fi blockbusters. Speaking of other science fiction franchises, unlike Stark Trek or Battlestar Galactica, all of the spaceship designs throughout the film are pristine and elegant, almost comparable to floating cathedrals, as they maintain a golden colour scheme to play into the idea of the proprietors of said ships (and accompanying opulent costumes) belonging to a royal bloodline. Many of the interiors of the spaceships even appear inspired by European architecture, specifically Renaissance architecture, massively deviating from the grey, metallic interiors seen in most of the sci-fi genre. Sadly, however, it’s difficult to fully concentrate on the myriad of beautiful visuals due to the abysmal dialogue, which ranges from dull and overly expositional to unconsciously hilarious.

On another cynical note, the original score by Michael Giacchino is regrettably one of the composer’s weakest scores to date. Moving from thunderous, brassy statements to a deeply menacing voice choir that evokes memories of The Emperor’s Theme from Star Wars: Episode VI – Return of the Jedi, released in 1983, the soundtrack for Jupiter Ascending certainly fits within the science fiction genre, yet never feels distinguishable or greatly adds to the emotion/excitement playing out on-screen.

In terms of action, Jupiter Ascending makes the most of its few action sequences by having Caine Wise and the assorted adversaries he goes against cleverly utilise a selection of futuristic weapons and gadgets. In particular, one early sequence of Jupiter and Caine escaping an extraterrestrial attack squad in a chase above the twilight streets of Chicago is both eye-catching and exhilarating.

In summary, at its heart, Jupiter Ascending is a jumbled wish-fulfilment narrative whereby a despondent cleaner turns out to be the secret proprietor of Earth. And with so many heroes’ journey-type franchises existing nowadays, it is a bold stroke to make the ‘chosen one’ a respected monarch. But, on account of the sheer magnitude of the story and world-building, Jupiter Ascending quickly crumbles under its only weight, only being saved from total collapse by its impressive visual effects and stimulating action set pieces, subsequently failing to start what would have been yet another big-budget science fiction franchise. Rating: low 4/10.

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Action Point (2018) – Film Review

“What a Day! We Ran Out of Beer, Corn Dogs and Toilet Paper. In That Order.” – D.C. Carver

From Johnny Knoxville, co-creator of JackassAction Point, released in 2018, is loosely inspired by the now-defunct Action Park in Vernon, New Jersey, which first opened in 1979. The independently-funded theme park was considered by many to be one of the most dangerous entertainment destinations in the United States, as at least six people were known to have died as a result of incidents that occurred within the park. Founder and CEO Gene Mulvihill’s philosophy was that guests should be in control of their experience, envisioning a theme park where the guests controlled how fast/high they went, which is exactly what he created with Action Park. Consequently, the park closed in 1996 and later reopened under new ownership as Mountain Creek in order to disassociate itself from the former park’s reputation. Yet, in spite of all this fascinating history, Action Point is a rather poor attempt at adapting one of the world’s most dangerous theme parks for the silver screen, combing lowbrow humour with a flavourless (and largely invented) narrative to minimal effect.

Plot Summary: A low-rent yet moderately successful theme park with an assortment of hazardous attractions, Action Point was the crackpot dream of its owner and operator, D.C. Carver, who always believed that children enjoying themselves was more important than anything else. But, just as D.C.’s estranged teenage daughter comes to visit, a massive corporate theme park opens nearby, jeopardising the future of Action Point…

Action Park, the theme park that inspired Action Point, is actually the subject of multiple documentaries, including 2013’s The Most Insane Amusement Park Ever, and 2020’s Class Action Park, both of which go deep into the construction and history of the troubled entertainment destination. So, with two documentaries detailing the park along with a plethora of YouTube videos, it’s easy to see why the filmmakers behind Action Point thought the story would make for an excellent comedic biopic of Mulvihill. However, therein lies the first issue with the film; Action Point isn’t truthfully a biopic as its narrative is primarily fictional, with names of characters/locations getting changed to further fit this approach. To make things worse, director Tim Kirkby (The C World(Future) Cult ClassicLast Looks) repeatedly has trouble applying conventional story structure to the kind of reckless Jackass-esque stunts that populate the film, which only worked previously, thanks to their short-snippet, home-made allure.

While he may be looked down upon for his history as a daredevil who made his career off of getting hit in the crotch, many seem to forget that Johnny Knoxville is actually a competent actor, able to convey the emotion and empathy required for a role such as this. And although you never forget that you are watching Knoxville merely portray a character, he does a serviceable job of portraying D.C. Carver. Alternatively, the supporting cast’s performances are fairly inconsistent, as Eleanor Worthington-Cox, Chris Pontius and Dan Bakkedahl are sometimes bland and sometimes overly eccentric. Moreover, Action Point tries to integrate a subplot alongside the primary storyline around D.C.’s cracks at connecting with his fourteen-year-old daughter, yet this subplot seems like nothing but a saccharine afterthought on behalf of the screenwriter.

Attempting to match the hand-built qualities of Action Park, the large-scale set pieces throughout Action Point are suitably outlandish and precarious. The film even goes so far as to include the Cannonball Loop waterslide, one of the most notorious attractions of the original park. That attention to detail does not persist in every aspect of the film, however, as whilst Action Park was surrounded by trees and foliage, Action Point’s iteration of the disreputable theme park is simply an expansive patch of dirt, which feels cheap and artificial in comparison. Similarly, the cinematography by Michael Snyman is relatively dull, only retaining a handful of visually interesting shots.

Barely noticeable for the majority of the runtime, the original score by Deke Dickerson, Andrew Feltenstein and John Nau is flat and easily forgettable. Luckily, the film redeems its uninspiring score through its use of well-known punk-rock songs like Janie Jones and If the Kids Are Untied, which count towards the chaotic, out-of-control disposition of the park and its innumerable youthful guests.

As previously mentioned, despite appearing both risky and painful, all of the stunts throughout Action Point feel tremendously out of place, as the story frequently grinds to a halt to make way for a scene of a character getting injured. In fact, Johnny Knoxville claims to have sustained more injuries in this flick than in any other film of his career. These injuries included four concussions, a broken hand, a damaged meniscus, a lost orbital lamina, whiplash, stitches and even the loss of some of his teeth.

In summary, while Action Point was never going to be anything more than masochistic sequences built atop a flimsy plot, eighty-five minutes of Knoxville and his co-stars abusing themselves across a shoddy recreation of one of the most unsafe theme parks in the United States quickly becomes tiresome. And whilst ideas like an alcoholic bear may get a smile out of some, this box office flop just doesn’t hold a candle to the glory days of Jackass, whether that be the cinematic trilogy or the original television series. As such, I would advise just watching Jackass or any of the documentaries depicting the true story of Action Park over Action Point, as they are far more entertaining. Rating: 4/10.

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Overlord (2018) – Film Review

“Three Months Ago, I Was Cutting Grass On My Front Yard. The Mailman Shows up With a Letter From the Army. Now, I’m Here, and I Have No Idea Where I’m Going to End Up.” – Private. Edward Boyce

Initially thought to be the fourth instalment in the Cloverfield franchise, an anthology-like series featuring the projects of Cloverfield10 Cloverfield Lane and The Cloverfield Paradox. Producer J.J Abrams later confirmed at New York City CinemaCon in 2018 that the war-horror hybrid flick, Overlord, would not be part of the series, despite being produced under the same production company, Bad Robot Productions. In a similar vein to the Cloverfield franchise, however, Overlord frequently appears disjointed and underwhelming in its effort to combine many diverse genres and ideas in a World War II gore-fest.

Plot Summary: On the eve of D-Day, a squad of American paratroopers is dropped behind enemy lines with the mission of penetrating the walls of a fortified local church and destroying the radio-jamming tower inside. But, as the soldiers approach their target, they soon discover that the Nazis are conducting a series of ungodly experiments in a hidden laboratory beneath the church. Experiments that could change the tide of the Second World War…

Evidently inspired by the renowned video game multiplayer mode, Call of Duty: ZombiesOverlord, directed by Julius Avery (Son of a GunSamaritan), grounds its absurdist story around a real military operation; “Operation: Overlord,” a code name for the Allied mission for the Battle of Normandy, which launched the successful invasion of Nazi-occupied Europe. This procedure, alongside “Operation: Neptune,” would become known as D-Day. This connection to the factual history of World War II does add some depth to the narrative, in addition to playing into a number of conspiracy theories regarding Nazi experimentation and the classified missions many American soldiers embarked upon during the Second World War. However, a downside to this sort of approach is that Overlord is repeatedly in a tonal conflict with itself, as the first hour of the runtime is a largely straightforward war epic, whilst the final half-hour is a plethora of blood, bullets and superhuman, zombie-like creatures. As such, the film feels as if it’s split into two halves, both at odds with each other. Still, at least Overlord ditches the irritating use of storytelling mystery boxes, a J.J. Abrams staple.

While the performances of Jovan Adepo, Wyatt Russell, Mathilde Ollivier, John Magaro and Pilou Asbæk continually range from serviceable to immensely hammy. The dialogue and characterisation throughout Overlord are somehow much worse, often coming across as cheesy, and in the case of the characterisation, wildly inconsistent. For example, Private. Edward Boyce is initially portrayed as quiet, nervous and hesitant to kill. But, as the runtime continues, Boyce soon changes his disposition almost entirely to become confident and adept on the battlefield, having no issue killing others, all without any semblance of a character arc. Corporal. Lewis Ford suffers from a different issue as the squad’s ruthless leader, wanting to ensure that his unit completes its mission at any cost. Yet, his no-nonsense attitude and bleak outlook are never explained beyond the reasoning of ‘war changes people.’

Primarily relying on hand-held mid-shots and close-ups, many of Overlord‘s finest shots can be seen whenever the squad are outdoors amongst the burning fields and aircraft-filled skies of the small French village where their target resides. Outside of these outdoor shots, the cinematography by Laurie Rose isn’t all that impressive. However, the various sets and locations chosen for the film are rather impressive, appearing period-accurate and extremely unsanitary in regard to the undisclosed Nazi laboratory and connecting subterranean access tunnels.

When it comes to the original score by Jed Kurzel, tracks like Mist PatrolDevil DogsApproaching the Church and Re-Animation, do a respectable job of adding to the tension and brutality of many scenes, yet rarely feel distinguishable or noteworthy by themselves. The film’s end credits song; Bridging the Gap by Naz, is also a peculiar choice given that the well-known jazz-rap song doesn’t fit the time period, tone or even location of Overlord on account of its lyrical references to Mississippi and New York City.

On a more positive note, unlike many modern horror releases, Overlord actually features a reasonable amount of practical effects. One scene in which practical effects were utilised is the opening sequence, which sees soldiers leaping from a burning aircraft as it plummets to the ground. This thrilling moment was accomplished by rigging an aircraft-themed set on a tilting gimbal and then having stuntmen tumble through real flames via its back portion. Sadly, however, many of these effect-filled sequences are somewhat tainted by the film’s need to place CG enchantments on top of its practical effects. Most of which make many of the effects (including a gruesome scene in which a soldier’s neck snaps back so quickly bones pierce out of his chest) appear as if they were achieved purely through CGI.

In summary, when it was first announced many years ago, Overlord seemed practically destined for cult status, appealing to fanatics of war epics, zombie thrillers and gory, low-budget horror flicks alike. But, looking at it now, it’s clear that Overlord doesn’t fully dedicate itself to its bonkers premise, preferring to be a predominately solemn war piece instead of the outrageous, violent homage to the niche horror subgenre of Nazi zombies. As a result, whether it’s your first viewing or your fifth, it’s hard not to wonder how much stronger Overlord would’ve been should it have stuck the landing. Rating: low 4/10.

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Cooties (2014) – Film Review

“I Learned All About the Brain When I Had a Six-Inch Spike Lodged in My Skull as a Child. Which Is the Reason Why You May Have Noticed That Sometimes When I’m Talking I Use the Wrong Rowboat.” – Doug

For many, children can seem like loud, disease-infested monsters, and it’s not difficult to see why. There’s usually something leaking out their noses, their meals are often encrusted around their mouths, and they care little for social decorum or personal space. As such, it’s not too surprising that a horror-comedy like Cooties would come along in 2014 to take this waggish status to a more terrifying level, altering children into nimble monstrosities hungry for human flesh. Unfortunately, however, in spite of how much potential a concept like this holds, Cooties ultimately squanders many of its favourable qualities, never fully committing to its absurd premise and the horror/humour it holds.

Plot Summary: When a mysterious virus originating from contaminated chicken nuggets hits an isolated elementary school, transforming the children within into a feral swarm of flesh-eating monsters. A group of misfit teachers are forced to band together as they attempt to flee the bloody, juvenile carnage…

Directed by Jonathan Milott and Cary Murnion (BushwickBecky), Cooties undoubtedly harbours a remarkable premise, and the screenplay effectively sets itself up as a hybrid of both comedy and horror in its first act, balancing conversational witticisms and light moments of characterisation, with violent sequences of teachers and parents being torn apart by the infected children. However, the screenplay quickly turns sour once the second act arrives, as a number of plot conveniences/inconsistencies arise to make the perilous situation of the central group of characters survivable. Moreover, as the virus spreads and the teachers become trapped inside the school, the story begins to feel rather generic as the screenplay moves between uninteresting plot points from the chintzy jokes that preceded them.

While the characters featured throughout Cooties aren’t what I’d describe as particularly memorable or unique, they are, at least, well-defined and have their respective witty moments. A fair portion of this character appeal could also be attributed to the cast, however, as Elijah Wood, Alison Pill, Rainn Wilson, Leigh Whannel, Jack McBrayer and Jorge Garcia all deliver excellent performances as self-centred educators who are evidently displeased with how their lives have turned out. For example, Clint (the protagonist), who formerly moved to New York City in an attempt to become a novelist, reluctantly finds himself back in his hometown of Fort Chicken, Illinois, as a substitute teacher. The only positive outcome of his return home is his reconciliation with his childhood crush, Lucy, who now works at the same school. But, any chance of sparking a connection with her is swiftly stomped out by P.E. teacher, Wade, her loathsome boyfriend. Presumably, leaving many audience members grateful they don’t lead a life as a downtrodden, small-town elementary school teacher.

Aside from the truly nauseating opening title sequence at a chicken farm, which is sure to turn many audience members into vegetarians. Thanks in part to its use of vile close-ups, sludgy green colour palette and singular chicken nugget stuffed with an ominous black gloop. The rest of Lyle Vincent’s cinematography is relativity drab, relying on monotonous mid-shots to depict the puerile chaos. Outside of a handful of moments where close-ups are effectively employed to display the fantastic practical effects, that is, including a darkly comedic sequence in which the infected children pull the hapless school principal apart, using his intestines as a skipping rope, soon after.

Cooties‘ original score, composed by Kreng (a.k.a. Pepijn Caudron), is an interesting musical composition, a quirky mix of electronic horror and childlike innocence, much like the film itself. And whilst the score is occasionally too synth-heavy, which can seem a little odd given the film’s lack of 1980s influences. Cooties‘ soundtrack does make space for haunting vocals and violins where it can, blending comforting and madcap cues to create splendid tracks like Opening Titles and Rick’s Tape.

As previously mentioned, Cooties does appear fairly derivative following its first act, relying on no end of familiar tropes for the zombie subgenre. In addition to caving into an array of plot convinces, such as the sex-ed teacher, Doug, possessing a significant amount of knowledge on viruses and the human brain alike, so he can explain to the others that adults cannot be infected. Still, that isn’t where the writing-related issues cease, as towards the end of the third act (spoilers ahead in this section for those who wish to go in blind), the story becomes virtually aimless, providing no resolution as the characters scurry through the barren, nearby town of Danville until the credits roll. Of course, there is always the possibility that this sudden discontinuation was a result of the film’s limited budget, but it’s a less-than-satisfying way of concluding the narrative, nonetheless.

In summary, Cooties‘ screenplay is largely what drags the rest of the project down, appearing almost confined in its storytelling as if the screenwriters couldn’t reach beyond the typical traits of a zombie flick. Once the teachers hunker down inside a classroom, the story grinds to a tedious halt, merely observing the characters as they crawl through air ducts and suit up with school equipment to escape, scenes you’ve seen a thousand times before in other zombie-centric stories. Yet, what’s most disappointing, is that Cooties wastes such an inspired idea, as teachers surviving against a horde of infected children is an imaginative and amusing concept that could’ve easily made for an enjoyable, low-budget horror-comedy if it was executed skillfully. Rating: 4/10.

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The Forest (2016) – Film Review

“Do Not Stay After Dark.” – Michi

The Aokigahara forest, more commonly known as “The Suicide Forest” or “The Sea of Trees,” is a thirty-five-square-kilometre grove lying at the northwest base of Mount Fuji in Japan. The forest is often cited as the most widespread site for suicide in the country, given that in 2003, over a hundred bodies were discovered in the forest, exceeding the previous record of seventy-eight in 2002. The site became so heavily associated with suicide that a sign at the start of the main trail was later installed to urge suicidal visitors to contact a suicide prevention helpline. So, with all of this notoriety, it was merely a matter of time until a film would utilise the infamous location. Enter, 2016’s The Forest, a supernatural horror flick that sacrifices all of its compelling ideas and despairing real-world setting for cheap, predictable scares and an immensely uninteresting story.

Plot Summary: When orphan, Sara Price, receives a phone call from the Japanese authorities informing her that her twin sister, Jess Price, has disappeared and was last seen heading into the Aokigahara forest, Sara decides to travel to Japan to investigate her sister’s disappearance. But, after entering the notorious forest, accompanied by her Japanese guide, Michi, and American reporter, Aiden, Sara’s investigation begins to send her down a dark path of tormented souls and supernatural occurrences…

Whilst two other films were released before The Forest inspired by Aokigahara, those being; Shawn4Ever in 2012 and The Sea of Trees in 2015, neither film could be considered a horror. And this is what ultimately attracted director Jason Zada (Project Dead Zone) to the project, as Zada was surprised to learn that there had never been a horror film based on the ill-famed site. After discovering that the Aokigahara forest also has a strong association with demons in Japanese mythology, Zada’s interest in the project grew as this information opened the door for a more supernatural narrative. However, the story eventually selected for The Forest is hardly what I’d call engrossing, as while the first act sufficiently sets the story in motion, the narrative quickly devolves into Sara simply meandering through the forest getting sporadically interrupted by blaring jump-scares, many of which are easily foreseen.

Portraying twin sisters; Sara and Jess Price, Natalie Dormer delivers a compelling performance throughout The Forest by lending her acting talents to dual characters. Yet, she is frequently burdened by the screenplay’s lack of characterisation and stale dialogue, which is often as wooden as the trees in the forest. Moreover, the supporting cast of Taylor Kinney, Yukiyoshi Ozawa and Eoin Macken give understandably bland performances as their characters are given next-to-no development and little urgency when it comes to their decisions within the plot.

Since the Japanese government would not allow the filmmakers access to the Aokigahara forest for filming, the Tara National Forest in Serbia served as a suitable stand-in for the location. Aside from the forest itself, however, all of the scenes in Japan were shot on location, and this authenticity does come across on camera. Speaking of the camerawork, the cinematography by Mattias Troelstrup is serviceable, for the most part, as the film makes adequate use of the eerie forest backdrop by implementing a large number of environmental shots, lingering on the calming beauty of the forest in contrast to the tragedies that repeatedly occur within it.

Ominous yet forgettable, the original score by Bear McCreary fits the dreary tone of The Forest appropriately yet lacks anything to make itself distinguishable from other horror scores. Furthermore, whilst there are multiple fast-paced tracks, there is a surprising shortage of slow and moody pieces for a film set in a location like the Aokigahara forest. Nevertheless, I will give McCreary credit for integrating a children’s choir into the score, effectively blending the ghostly juvenile vocals with the rest of the instruments (most notably in the track; Into the Forest), almost as if the choir represents the siren call of the forest.

Interestingly, one of the promotional posters for The Forest features the top half of Natalie Dormer’s face with the bottom half removed, the dividing line between them forming a silhouette of treetops and dangling nooses. This imagery carries a clear resemblance to a photograph of an actual suicide victim once found within the Aokigahara forest; a bald man in such a decomposed state that his jaw had fallen off and strips of flesh were hanging from where it had once been. This photograph is also recreated in the film, albeit in a less grotesque form. Fortunately, outside of this scene, The Forest doesn’t contain much blood/gore, which I’d argue was a good decision on behalf of the filmmakers to remain respectful of the families who have lost loved ones to Aokigahara.

In summary, while The Forest offers Natalie Dormer a few chances to showcase her range through a dual role, it isn’t enough to offset the fact that The Forest is just not all that startling or interesting. Of course, these shortcomings could be attributed to Jason Zada being a music video director by trade, harbouring only one other horror flick in his filmography. But, regardless of the cause, it’s unfortunate, as I feel that given the right attention, the Aokigahara forest could make for a phenomenal setting for a minimalist horror, especially if it’s combined with a tasteful narrative that plays upon the site’s infamy. Rating: low 4/10.

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Mortal Engines (2018) – Film Review

“Sixty Minutes Is All It Took to Bring Humanity to the Very Brink of Extinction. Mankind Mobilised, a New Age Arose. The Age of the Great Predator Cities…” – Professor Chudleigh Pomeroy

Based on the novel of the same name by Philip Reeve, the first entry in a string of young-adult novels, 2018’s Mortal Engines seemed like a blockbuster destined for success and an ensuing franchise upon its initial release, but, evidently, that was not the case. Carrying over much of the same crew behind The Lord of the Rings and The Hobbit trilogies, Mortal Engines has no shortage of eye-catching visuals and large-scale action set pieces, but the film lacks the interesting characters and engrossing story required to fuel a post-apocalyptic blockbuster of epic proportions.

Plot Summary: Thousands of years after human civilisation was destroyed by a cataclysmic event, mankind has adapted, and a new way of life has evolved. Gigantic roaming cities now wander the Earth, ruthlessly preying upon smaller municipalities to feed their enormous engines. One of these cities; the great traction city of London, is home to Tom Natsworthy, an apprentice historian, who eventually finds himself stranded and fighting for survival in the barren Outlands after encountering the evasive fugitive, Hester Shaw…

Directed by Christian Rivers, a prior storyboard and visual effects artist for both The Lord of the Rings and The Hobbit trilogies. Mortal Engines shares more than a few similarities with co-writer/producer Peter Jackson’s adaptations of J.R.R Tolkien’s high-fantasy novels. For instance, much like the trilogies set within Middle-Earth, Mortal Engines places a heavy focus on world-building, continuously introducing new characters, lore and pieces of futuristic technology to flesh out its post-apocalyptic world. However, the diverse mix of locations throughout the narrative is by far the most fascinating aspect of the fictional world. From the roaming city of the former British capital to Airhaven; a metropolis floating amongst the clouds, to the nefarious Rustwater Marshes; an expansive section of swampland where countless unethical exchanges take place. Every location presented during the runtime is far more memorable than any of the characters that traverse through them.

Speaking of the characters, whether they derive from one of the monumental roaming cities or the desolate Outlands, the characters of Mortal Engines are exceptionally bland. Harbouring generic traits and obligatory backstories, the characters merely exist to push the story forward. The main cast of Hera Hilmar, Robert Sheehan, Jihae Kim, Ronan Raftery, Leila George and Hugo Weaving, don’t elevate the screenplay either, as their exaggerated British accents and equally exaggerated deliveries of corny and exposition-heavy dialogue make it difficult to care for any of them. Furthermore, by the time the third act arrives, we’re told that Hester and Tom have developed feelings for each other, a plot point that seems extremely far-fetched considering that the pair share only a handful of conversations that aren’t directly related to the narrative.

Largely consisting of wide shots to establish the extensive amount of locations visited throughout the story, Simon Raby’s cinematography undoubtedly enriches the film by impressively capturing the scope of the world and the enormous cities that roam within it. Moreover, the steampunk aesthetic supplies a hefty dose of personality to the visualsparticularly whenever it comes to scenes set within the roaming city of London, as the rundown futuristic technology combined with British iconography, forms a striking visual meld. Contrarily, the post-apocalyptic landscape of the Outlands is devoid of life and colour, making the industrial levels of the motorised cities almost seem appealing in comparison.

The original score by Tom Holkenborg, a.k.a. Junkie XL, is, for the most part, action-dominated, with tracks like The ChaseFirst Strike and No Going Back, all bleeding into one another due to their similarities. And whilst the soundtrack never really drags, the score does become rather repetitive as Holkenborg struggles to innovate on the action-orientated tracks. Meaning that all of the action sequences essentially contain the same selection of interchangeable tracks, each blaring out pounding percussions and string ostinatos.

Although many of the action sequences are relatively uninspired, the visual effects throughout Mortal Engines cannot be faulted. The most blatant example of how remarkable the visual effects are can be seen with the CG character, Shrike, a cyborg assassin, portrayed by Stephen Lang. While the film’s visual effects company, Weta Digital, is well-known for developing exceptional motion-capture characters, such as Gollum in The Lord of the Rings and Caesar in the most recent Planet of the Apes trilogy. In Mortal Engines, Shrike was created using alternative techniques to Weta Digital’s usual approach, as visual effects artists disregarded modern motion-capture methods to instead employ traditional keyframe animation and accurately capture Lang’s subtle facial expressions. Nevertheless, much like many of the other characters within Mortal Engines, Shrike and his poignant relationship with protagonist, Hester Shaw, feels greatly under-realised, somewhat dampening the terrific CGI.

In summary, for a blockbuster that revolves around massive roaming cities, soaring airships and steampunk cyborgs, Mortal Engines is strangely forgettable. Whilst the film is visually creative, dynamic and propulsive, emotionally and thematically, it’s hollow and flat, barely giving a reseason for its audience to be engaged. And even though I understand that in the last few years, Peter Jackson seems to have turned his attention towards directing documentaries as opposed to blown-up blockbusters. I believe that Mortal Engines could’ve been improved should Jackson have helmed the project and given the screenplay a few more rewrites and lookovers, potentially capturing some of the magic that made his prior plunges into the mystical world of Middle-Earth so enthralling. Rating: high 4/10.

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Wiener-Dog (2016) – Film Review

“Hey, Dad, When Do You Think We Can Let Wiener-Dog Out of Her Cage?” – Remi

A comedy-drama anthology that is far more drama than black comedy, 2016’s Wiener-Dog, written and directed by Todd Solondz (Welcome to the DollhouseHappinessLifetime During War), centres on a series of short, personal stories, all connected by the titular sausage-resembling canine. And while Wiener-Dog certainly has its moments as a mordantly witty tour of the human condition, seen from the low-slung position of an ordinary dachshund, Wiener-Dog‘s distinct combination of bleak storytelling and deadpan humour can make for a very inconsistent viewing experience, especially if you aren’t sure what to expect going in.

Plot Summary: An endearing dachshund, nicknamed, Wiener-Dog, finds itself shuffled from one oddball owner to the next, with each owner’s radically dysfunctional life being, in some way, impacted by the small canine…

Winning the Best Film Award at the 2017 Milan LongTake Interactive Film Festival, a festival where the films in competition are selected from titles yet unreleased in Italian cinemas, with the winner being chosen by the number of people attending each screening. Wiener-Dog is certainly not a film for everyone as the stories within are actually much dreary in tone than many would expect given the title and/or poster. Moreover, for those going in expecting four straightforward, humourous narratives, Wiener-Dog frequently takes an unusual approach with its stories, with much of the writing being awkward and clunky and each story largely differing in terms of structure. And even though I adore the idea of using a dog as a framing device for an anthology, Wiener-Dog rarely makes use of its central dachshund, nor do any of the stories fully delve into the emotional arcs of their characters even when some of their self-examining journeys are particularly interesting.

Throughout all of the stories, one element that never fails to impress, however, is the cast. From a struggling family to a despondent screenwriter-turned-film school lecturer, every member of the cast brings their all in Wiener-Dog. And although many of the characters don’t receive as much development as they probably should, they do all feel very distinct from one another. For example, in the first story, Julie Delpy and Tracy Letts portray Danny and Dina, an uptight, miserable couple whose young son, Remi, is recovering from cancer. Danny and Dina soon decide to get their son a dog in an attempt to cheer him up, though, this only ends up causing the family more problems. In the next story, Dawn, a veterinarian’s assistant, hopes the dachshund will help her melt the heart of Brandon, whom she knew in school as a notorious bully. The third story introduces us to Dave Schmerz, portrayed by Danny DeVito, a has-been screenwriter now teaching at a film school where the students despise him. The fourth and final story concentrates on a character only ever referred to as Nana, portrayed by Ellen Burstyn, a blind, embittered woman suffering from cancer, who is being visited by her granddaughter, Zoe, and her outrageous abstract artist boyfriend, Fantasy.

For the majority of the runtime, the cinematography by Edward Lachman stands as a model of subtle and elegant compositional skill strained by what are fairly uninteresting locations. And whilst the first two stories have a written transition between them, the latter two stories do not, and instead, we just cut to the dachshund being in a new home, with a new owner, with no explanation given, which is rather jarring. That being said, Wiener-Dog does feature an intermission of sorts halfway through, which becomes a short story in itself; a montage of the dachshund walking through a number of colourful locations brought to life via some less-than-stellar green screen. This amusing sequence somewhat feels inspired by Let’s All Go to the Lobby, officially known as Technicolor Refreshment Trailer No. 1, a 1957 animated musical advertisement that played in American cinemas during intermissions, in which, animated characters that resemble various food items urge the audience to purchase snacks.

The original score by Nathan Larson and James Lavino is serviceable during the few scenes when it’s actually used. As for most of the film, Wiener-Dog chooses to employ excerpts from the classic orchestral piece; Clair de Lune, L. 32, which consistently seems out of place. The previously mentioned intermission is also set to an original tune titled; The Ballad of the Wiener-Dog, which is admittedly quite imaginative despite, once again, seeming misplaced.

With an anthology, some segments are always going to be superior to others. In Wiener-Dog‘s case, it’s the third story that is the best of the bunch, mainly because of DeVito’s terrific world-beaten performance. With that said, the third story does have a shortcoming that plagues many of the segments; its ending, which feels rushed and premature. The ending of the final story is also likely to leave many audience members with a bitter taste in their mouths as the climax is unnecessarily mean-spirited, concluding the anthology on an immensely dour note.

In summary, similar to the rest of Todd Solondz’s filmography, Wiener-Dog is a black comedy with much of the comedy removed, leaving just black; a dense residue of callousness as the film rarely dwells on its light-hearted gags or charming moments. Nevertheless, Wiener-Dog is enjoyable in parts, and it’s evident that Solondz had a specific vision for the project when crafting it, perhaps the film is just a little too bleak for its own good. Rating: 4/10.

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Escape Plan (2013) – Film Review

“This Can Go Two Ways. You Let Me Go, and I’ll Pretend This Never Happened. If You Don’t, I’ll Burn This Fucking Place to the Ground on My Way Out…” – Ray Breslin

Bringing together two action legends, Escape Plan, released in 2013, was an action-thriller long in the making as the idea of a film co-starring Sylvester Stallone and Arnold Schwarzenegger had been discussed between the pair for many years, as far back as the mid-1980s. Over time, many different screenplays were pitched or written for the duo, but Schwarzenegger and Stallone’s schedules were continuously unable to match up. That is until Schwarzenegger landed a cameo appearance in 2010’s The Expendables alongside Stallone, prompting the two to revisit the idea of working together. Yet, after all this build-up, Escape Plan is a fairly unremarkable film, simply plodding through its predictable screenplay with little charm or wit outside of the mere sight of seeing these two ’80s action icons share the silver screen.

Plot Summary: Having committed his life to searching for weak spots in the reliability of high-security prisons, Ray Breslin, the leading authority on penitentiary security, goes against his own policies when he accepts an offer from the CIA to infiltrate their new black-site prison facility; the Tomb, where the world’s most dangerous criminals are admitted. But shortly after arriving, Ray discovers that he has been double-crossed, lured into a trap and an inescapable fate. Now, with no alternative, he must put his faith in his fellow cell-block inmate, Emil Rottmayer, to forge a daring escape plan that can save them both…

Even though Escape Plan is a great harken back to 1990s action flicks such as FortressNo Escape and Death Warrant, primarily thanks to the film’s prison setting and total absence of pretensions. The interplay in the screenplay frequently ping-pongs between banal and idiotic, yet this is still preferable to the incoherence of the final act, in which, Ray spends most of his time trapped inside a chamber that seemingly fills and subsequently drains itself of water between shots, all whilst a riot breaks out on a lower floor. The absurdities only continue to mount near the end of the film as director Mikael Håfström (1408, The Rite, Outside the Wire) reveals who’s been in cahoots with who. All of this alongside some of the screenplay’s baffling dialogue does secure Escape Plan‘s place as one of the more half-witted releases into the prison escape subgenre.

Playing into their personas as courageous action heroes, both Sylvester Stallone and Arnold Schwarzenegger give the exact performances you’d expect from a film like this as Stallone portrays Ray Breslin as a gruff prison expert constantly analysing everything around him. While Schwarzenegger’s Emil Rottmayer is the charismatic engine that drives the film, picking up the pace when Stallone’s slow performance threatens to diminish it. And although we do get to see many of Ray’s skills in action through a fast-paced opening sequence that depicts how Ray accomplishes what seems like impossible feats using nothing more than patience, observation and the assistance of his trusty team. Both characters suffer from a lack of development beyond their basic skillsets and amusing quips. The rest of the cast, including Jim Caviezel, Faran Tahir, Amy Ryan, Sam Neill and Vincent D’Onofrio are all solid in their respective roles whether big or small.

The other star of the show is the prison itself, with its perspex cells and spartan layout converging to give the Tomb a striking appearance that makes superb use of the New Orleans facility where 90% of the film was shot, being a windowless facility previously used by NASA to construct space shuttles. However, this sleek appearance as well as the handful of alluring shots by cinematographer, Brendan Galvin, are soon shattered by a drought of consistency as whilst some areas of the prison share this semi-futuristic feel, other areas often appear rusty and run-down. This issue also carries over to the prison guards that patrol the facility as the guards are kitted out in black jumpers and unadorned black masks which while distinct, continually appear out-of-place and look quite cheap.

Unfortunately, the original score by Alex Heffes is nothing more than a generic action soundtrack with the exception of the foremost track; Bendwater High-Security Prison, which gets the score off to a substantial start, employing electronic beats that flow into the following track; Escaping Bendwater, with high-energy rhythms that trickle excitement just as much as the opening sequence they are both a part of.

On a positive note, despite much of the on-screen action being limited to punches and judo holds with barely any blood to be seen, the fight choreography itself is efficiently constructed. The only distracting aspect of these action-filled sequences is that Ray and Emil somehow turn out to be more accurate shots than the prison’s highly-trained guards as they gun them down one at a time without breaking a sweat.

In summary, although action fanatics will get their fill of violence, thrills and cheesy one-liners, Escape Plan is a relatively uninspired action-thriller when compared to any of the 1980s and 1990s classics that made Stallone and Schwarzenegger’s careers skyrocket. With strange dialogue, inconsistent production design and a forgettable original score, it’s a shame that Escape Plan couldn’t reach the high levels of excitement that combining two action legends brings with it. Even if there is still satisfaction in seeing Stallone and Schwarzenegger side-by-side at long last. Rating: high 4/10.

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Last Christmas (2019) – Film Review

“There’s No Such Thing as Normal. It’s a Stupid Word…” – Tom

While on paper, 2019’s Last Christmas might have seemed like a recipe for success. With two charismatic leads in Emilia Clarke and Henry Golding alongside a soundtrack consisting of innumerable George Michael songs, all wrapped up in a festive London setting under the watchful eye of proficient comedy director Paul Feig (SpyBridesmaidsA Simply Favor). In execution, Last Christmas is never as humorous or affectionate as it thinks it is, with many scenes coming across as incredibly dull and derivative as the film lacks originality to such an extent that audiences will frequently be reminded of romantic comedy classics like Love Actually and The Holiday as they sit through its poorly conceived story and underbaked subplots.

Plot Summary: While working at a year-round Christmas store and sofa-surfing instead of facing her overbearing mother, aspiring singer and frustrated Londoner, Kate, meets, Tom, an alluring young man who charms her with his unusual observations, challenging Kate’s cynical outlook on the world as a result of her dysfunctional relationships and continuously unsuccessful auditions…

Written by actress Emma Thompson, who also appears in the film as Kate’s mother, Petra. Last Christmas evidently takes a lot of inspiration from well-known Christmas rom-coms such as the previously mentioned; Love Actually. Only, in this case, it becomes difficult to tell the two apart after a while as Last Christmas has very few distinctions in terms of both story and visuals, only being set apart by its pivotal plot twist, which some may find absurdly over-the-top and frustrating. Sadly, for a romantic-comedy, Last Christmas also falls short when it comes to humour, with many of the film’s gags seeming either immature or foreseeable, as the film rapidly cuts between the characters trying to make it appear as if their quips are transpiring non-stop.

The characters themselves, however, are one of the better aspects of the film, with Kate’s journey from being a self-hating, narcissistic borderline alcoholic, to a content woman savouring every second of her life is enjoyable to watch even in spite of its predictability. And Clarke portrays the character well, leaning more into her actual personality off-camera as a witty, self-effacing and expressive individual. Henry Golding also breaks away from his usual roles for his performance as Tom, behaving like a handsome goofball as he and Kate wander through the streets of London, never caring what those around him may think. With that said, the main issue with the characters is their absence of backstory as whilst we are told many things about Kate and her sombre past, including when she was severely unwell the previous Christmas, eventually leading her to have a heart transplant. We never see a flashback of this event or anything similar beyond a brief mention, which is a problem that also applies to Kate’s desire to become a West End star as well as the many friends of hers she supposedly screwed over in the past while temporarily living with them.

When it comes to the visuals, the cinematography by John Schwartzman conveys the narrative effectively enough, yet barely experiments outside of standard mid shots or the occasional wide shot/close-up. A tremendous missed opportunity considering the many brightly light and architecturally captivating streets the characters walk down, which are regularly littered with enchanting Christmas decorations and lights, even if they are primarily white, silver or gold rather than multicoloured.

In addition to the music of George Michael and Wham!, which is, of course, weaved into the film in nearly every scene. The original score by Theodore Shapiro fills in the gaps in-between, with tracks like Secret Garden, Self-Pity Party and Take Care, serving as relaxing breaks from the film’s relentless use of beloved Christmas songs. Yet, this score is worthy of praise in itself, having many tracks that are beautiful and melancholic pieces that encapsulate the festive setting without exaggerating it through the use of chime bells.

Peculiarly, Last Christmas also features a subplot revolving around post-Brexit xenophobia as Kate and her family first came into the United Kingdom as refugees from former Yugoslavia. Now, her mother cowers in her home, watching news reports of right-wing demonstrations. A bizarre choice for a Christmas film to be sure, but even more bizarre considering this idea never goes anywhere and isn’t brought up until the second act. Still, at least one good thing comes out of these moments, as we find out Kate’s full name is Katarina, yet she refuses to be called by it, spending much of the film reasserting her own Britishness. A compelling idea that once again, goes nowhere and only feels as if it was put into the screenplay for the sake of political relevance as opposed to emotional weight or social commentary.

In summary, even though the combination of iconic Christmas music, a cosy, festive aesthetic and picturesque London scenery should outweigh what flaws Last Christmas has, they don’t quite achieve their goal by the runtime’s end as the film’s constant use of clichés, exposition-heavy dialogue and feeble gags soon become far too overbearing. Ultimately leaving Last Christmas a digestible film at best and an irritating one at worst, even if its climactic plot twist is very much in line with the story’s wistful yuletide spirit. Rating: high 4/10.

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Skyline (2010) – Film Review

“Like It or Not, This Is Happening. You Gotta Be Strong.” – Oliver

Spawning multiple direct-to-streaming sequels despite its discouraging box office return, 2010’s Skyline is, at best, a middling sci-fi-action blockbuster. Offering undeniable evidence that impressive visual effects alone can’t overcome a predictable storyline, cliché dialogue and vapid characters, with much of Skyline‘s runtime being dedicated to tedious indoor melodrama rather than the potentially exhilarating extraterrestrial invasion occurring just outside, ultimately making for a science fiction flick with few original ideas and very limited scope.

Plot Summary: In the wake of an unexpected pregnancy, Elaine and her boyfriend, Jarrod, travel to Los Angeles to convene with their old friend, now-successful entrepreneur, Terry, for a party-filled weekend getaway. But the morning after their arrival, a cluster of strange lights descend over the city, drawing residents outside like moths to a flame as an extraterrestrial force threatens to wipe the entire human population off the face of the planet…

Predominantly visual effects artists, directors Colin and Greg Strause (Aliens vs. Predator: Requiem) financed Skyline almost entirely by themselves without the assistance of any major production company, with filming only costing around £372,000, while the visual effects cost an additional £742,000. However, whilst it is commendable what the Brothers Strause achieved on such a low budget for a blockbuster-level film, Skyline eschews a creditable screenplay in order to focus purely on boundless CG spectacle. That is when the film doesn’t just consist of the characters hiding away in Terry’s penthouse, peeping through his conveniently installed telescope to observe the chaos transpiring on the streets below, which, while at first, may sound like an interesting way to experience an extraterrestrial incursion, in execution, is rather dull due to a severe lack of tension. An issue that its later sequels; Beyond Skyline and Skylines, did somewhat rectify.

The film’s biggest downfall comes when we are introduced to the characters, as even when ignoring the apathetic performances from Eric Balfour, Scottie Thompson, Brittany Daniel, Donald Faison and David Zayas, the leading group of hideaways are simply no different to the characters of any other alien invasion story. Being given the absolute bare minimum of characterisation, every member of the group (including the two protagonists) feel incredibly underwritten and frequently comes across as unlikeable. Even if the film does attempt to keep its characters grounded in realism by representing them as agitated civilians hunkering down and utilising what little knowledge they obtain of the invaders to their advantage rather than foolishly sprinting outside and confronting the extraterrestrial force one-on-one.

When it comes to visuals, Michael Watson’s cinematography fulfils its purpose in showcasing the scale of the invasion across the world, but beyond that, the camerawork doesn’t get any more imaginative, primarily relying on hand-held mid-shots and close-ups, never attempting the utilise the claustrophobic penthouse setting (which, in reality, was part of co-director Greg Stause’s condo building) to its full effect. Another element that spoils the handful of pleasant visuals Skyline retains is the film’s use of blue lighting, as although the abnormal blue lights seen throughout the film are a crucial plot component (being the source that draws civilians outside before they are abducted), their constant usage does result in the film having a hefty over-reliance on vexing lens flares. An irritation that even extends to the captions and credits.

A mix of both electronic and orchestral tracks, the original score by Matthew Margeson, unfortunately, has quite the shortage of memorability, with simplistic tracks like The EscapeThey’re Not Dead and Arrival, being nothing but unremarkable. With that said, credit has to be given that the computerised segments of the score do produce an eerie alien-like sound. And whilst on the topic of audio, the film’s sound design is serviceable though nothing spectacular, with the aliens having a daunting set of screeches and grunts.

Featuring over one thousand visual effects shots, Skyline‘s main selling point is unmistakably its CG effects and subsequent action sequences, which are actually few and far between due to a large majority of the narrative taking place within one location. Luckily, the rare moments of excitement we do receive don’t squander the extraterrestrial force. From the oily, cephalopod-like, Harvesters, who possess the ability to purloin and utilise the brains of different species to revitalise themselves, to the towering brutes known as Tankers, who use their immense size and strength to tear through buildings. The hyper-advanced extraterrestrials are given some much-needed variety in their designs. Additionally, many of the alien spaceships were designed using the basis of low-altitude clouds, such as Stratocumulus to Cumulus, and are all brought to life through some solid CGI, particularly when they are seen swallowing masses of the human population in one of the film’s most striking shots.

In summary, whilst the broad premise of Skyline has promise, the resulting film is fairly predictable. Not only because of its numerous faults, but because the film was fighting a losing battle right from its inception, with nearly every possible idea relating to the concept of an extraterrestrial invasion already being seen. From the original War of the Worlds in 1953 all the way up to the patriotic, all-American blockbuster; Independence Day in 1996, it’s an onerous task to fabricate new ways of writing an alien intrusion, further proved by the countless other extraterrestrial occupation stories that have freshly emerged. Rating: 4/10.

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