Escape Plan (2013) – Film Review

“This Can Go Two Ways. You Let Me Go, and I’ll Pretend This Never Happened. If You Don’t, I’ll Burn This Fucking Place to the Ground on My Way Out…” – Ray Breslin

Bringing together two action legends, Escape Plan, released in 2013, was an action-thriller long in the making as the idea of a film co-starring Sylvester Stallone and Arnold Schwarzenegger had been discussed between the pair for many years, as far back as the mid-1980s. Over time, many different screenplays were pitched or written for the duo, but Schwarzenegger and Stallone’s schedules were continuously unable to match up. That is until Schwarzenegger landed a cameo appearance in 2010’s The Expendables, alongside Stallone, prompting the two to revisit the idea of working together. Yet, after all this build-up, Escape Plan is a fairly unremarkable film, simply plodding through its predictable screenplay with little charm or wit outside of the mere sight of seeing these two ’80s action icons share the silver screen.

Plot Summary: Having committed his life to search for weak spots in the reliability of high-security prisons, Ray Breslin, the leading authority on penitentiary security, goes against his own policies when he accepts an offer from the CIA to infiltrate their new black-site prison facility, the Tomb, where the world’s most dangerous criminals are admitted. But, shortly after arriving, Ray discovers that he has been double-crossed, lured into a trap and an inescapable fate. Now, with no alternative, Ray must put his faith in his fellow cell-block inmate, Emil Rottmayer, to forge a daring escape plan that can save them both…

Even though Escape Plan is a great harken back to 1990s action flicks, such as Fortress (1992), No Escape (1994) and Death Warrant (1990), primarily thanks to the film’s prison setting and total absence of pretensions. The interplay in the screenplay frequently ping-pongs between banal and idiotic, yet this is still preferable to the incoherence of the final act, in which Ray spends most of his time trapped inside a chamber that seemingly fills and subsequently drains itself of water between shots, all whilst a riot breaks out on a lower floor. The absurdities only continue to mount near the end of the film as director Mikael Håfström (1408, The Rite, Outside the Wire) reveals who’s been in cahoots with who. All of this alongside some of the screenplay’s baffling dialogue does secure Escape Plan‘s place as one of the more half-witted releases into the prison escape subgenre.

Playing into their personas as courageous action heroes, both Sylvester Stallone and Arnold Schwarzenegger give the exact performances you’d expect from a film like this as Stallone portrays Ray Breslin as a gruff prison expert constantly analysing everything around him. While Schwarzenegger’s Emil Rottmayer is the charismatic engine that drives the film, picking up the pace when Stallone’s slow performance threatens to diminish it. And although we do get to see many of Ray’s skills in action through a fast-paced opening sequence that depicts how Ray accomplishes what seems like impossible feats using nothing more than patience, observation and the assistance of his trusty team. Both characters suffer from a lack of development beyond their basic skillsets and amusing quips. The rest of the cast, including Jim Caviezel, Faran Tahir, Amy Ryan, Sam Neill and Vincent D’Onofrio are all solid in their respective roles, whether big or small.

The other star of the show is the prison itself, with its perspex cells and spartan layout converging to give the Tomb a striking appearance that makes superb use of the New Orleans facility where 90% of the film was shot, being a windowless facility previously used by NASA to construct space shuttles. However, this sleek appearance as well as the handful of alluring shots by cinematographer Brendan Galvin, are soon shattered by a drought of consistency as whilst some areas of the prison share this semi-futuristic feel, other areas often appear rusty and run-down. This issue also carries over to the prison guards that patrol the facility as the guards are kitted out in black jumpers and unadorned black masks which, while distinct, continually appear out-of-place and look quite cheap.

Unfortunately, the original score by Alex Heffes is nothing more than a generic action soundtrack with the exception of the foremost track; Bendwater High-Security Prison, which gets the score off to a substantial start, employing electronic beats that flow into the following track; Escaping Bendwater, with high-energy rhythms that trickle excitement just as much as the opening sequence they are both a part of.

On a positive note, despite much of the on-screen action being limited to punches and judo holds with barely any blood to be seen, the fight choreography itself is efficiently constructed. The only distracting aspect of these action-filled sequences is that Ray and Emil somehow turn out to be more accurate shots than the prison’s highly-trained guards as they gun them down one at a time without breaking a sweat.

In summary, although action fanatics will get their fill of violence, thrills and cheesy one-liners, Escape Plan is a relatively uninspired action-thriller when compared to any of the 1980s and 1990s classics that made Stallone and Schwarzenegger’s careers skyrocket. With strange dialogue, inconsistent production design and a forgettable original score, it’s a shame that Escape Plan couldn’t reach the high levels of excitement that uniting two action legends brings with it, even if there’s still satisfaction in seeing Stallone and Schwarzenegger fighting side-by-side at long last. Rating: high 4/10.

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Silent Night (2012) – Film Review

“I’m on His Tail Now. There’s Nowhere Safe…” – Sheriff Cooper

One of the most controversial films of the 1980s, primarily due to its promotional material, which featured a killer Santa Claus brandishing an axe as he emerged from a chimney. Silent Night, Deadly Night, released in 1984, is well-known amongst horror fans for its bizarre legacy, spawning a franchise consisting of four extremely low-budget sequels that had barely any relation to each other, yet still gained a cult following, thanks to their bewildering stories and unintentionally hilarious moments. Years later, in 2012, we received Silent Night, a remake of the original film that reimagines the concept of a murderous Father Christmas for modern audiences, utilising its attractive visuals and creative kills to provide slasher fanatics with their fill of ho-ho-horror, even if Silent Night is filled with many of its own unique issues.

Plot Summary: When a sadistic serial killer dressed as Santa Claus embarks on a Christmas Eve rampage through a remote Midwestern town, the local police force must follow the killer’s trail of victims in the hope of uncovering his identity and averting the rest of his festive bloodbath…

Partially inspired by the 2008 Covina Holiday Massacre, during which forty-five-year-old, Bruce Jeffrey Pardo, killed nine people at a Christmas party whilst wearing a Santa Claus suit. Silent Night isn’t the first voyage director Steven C. Miller (The Aggression ScaleMaraudersThe Line of Duty) has taken into the horror genre, though, it may be his goriest as Miller, along with screenwriter Jayson Rothwell, up the ante from the original film by jumping straight into the violence, having the kills drive the story forward as they occur one after another. However, the screenplay certainly falls short when it comes to some other aspects, like developing the characters or building intrigue regarding the true identity of the masked killer, as the characters are insipid and the mystery uninteresting, making the film’s climactic plot twist feel less than galvanising, which is only made worse by the overcompensating dialogue.

The central cast of Jaime King, Malcolm McDowell, Donal Logue and Ellen Wong all try their hardest at providing their fairly lifeless characters with a personality and a reason for the audience to empathise with them, but it’s a largely wasted effort as King and Logue merely go through the motions as small-town police officers with a few glimmers of characterisation. While McDowell truly steals the spotlight as a dimwitted and pompous sheriff, frequently coming across as if his performance was taken from another film entirely. Then there is veteran stuntman, Rick Skene, who fulfils the demanding physical requirements of the killer Santa without saying a word, using his immense stature and threatening demeanour to great effect.

Contrasting the horrific bloodshed of the story with a candy-coated aesthetic of stereotypical Christmas traditions, the cinematography by Joseph White allows for a number of visually interesting shots throughout the runtime, nearly all of which are enhanced by the festive colour palette, which employs an abundance of bright red, green and blue lights to make potentially bland locations, such as the police station or a motel, more visually appealing. And despite the moments of barbaric murder frequently falling back on hand-held shakiness in a feeble attempt to increase the brutality of said murders, Silent Night does redeem itself during its flashback sequences as these scenes are entirely coated in black and white, aside from the killer Santa’s suit, which remains a glowing red.

Contrarily, the original score by Kevin Riepl is a blaring and often tedious horror soundtrack, as outside of the track; Sheriff Cooper, which strangely contains a guitar riff that sounds as if it’s been taken from a ’70s crime-thriller. The majority of the score, including the tracks; The Chipper and Rack Mounted, are simply loud and unexceptional. Of course, being a film set at Christmas, the film also features a handful of renowned Christmas songs, such as Up on the Housetop and Deck the Halls, which thankfully aren’t overused.

Although Silent Night, Deadly Night had its fair share of gore, Silent Night takes its gruesome violence to another level, as the bloodthirsty Santa make use of a range of tools, including an axe, a cattle prod, a scythe and even a flamethrower, in addition to constantly exploiting the environment around him, such as a scene where he impales a teenager onto a mounted set of deer antlers in a clear reference to the original film. What’s more, all of the practical effects used throughout these moments are magnificent, rarely relying on CG enhancements for further shock factor.

In summary, Silent Night is a modern slasher with its heart firmly in the ’80s, and I say that as a positive thing, as rather than being dull and quickly forgettable, it maintains the same level of cheese, dark humour and seduction as Silent Night, Deadly Night, but as a result of its modern techniques, looks far better than most horror remakes/reimaginings. So, it’s truly a shame that the screenplay and original score continuously let the film down, as with a few improvements, Silent Night could’ve gone down as a certified Christmas horror classic. But, as it stands, while the film is far from a masterpiece, Silent Night will please fans of the series as well as those seeking a festive slasher. Rating: high 5/10.

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Extraction (2020) – Film Review

“If You Want to Survive, You Will Do Exactly as I Say…” – Tyler Rake

Based on the graphic novel; Ciudad by Ande Parks, which in itself was based on an unproduced screenplay written by Joe Russo in 2014. 2020’s Extraction transfers the story it’s adapting from the Paraguayan city of Ciudad Del Este to Dhaka in Bangladesh whilst still indulging in all of the same barbaric violence and exciting action set pieces. Yet, despite its spectacular stunt work, impressive long takes and electric performance from Chris Hemsworth, Extraction isn’t entirely saved from its generic complexion, as the film frequently falls back on many of the usual tropes we tend to see in modern action flicks.

Plot Summary: In an underworld of weapons dealers and traffickers, Ovi Mahajan, the son of a notorious drug lord, becomes the pawn in a war between two criminal syndicates. Now, held hostage by a group of kidnappers in one of the world’s most impenetrable cities, his rescue beckons the unparalleled skill of black-market mercenary, Tyler Rake, a broken man with nothing to lose, harbouring a death wish that makes an already dangerous mission near impossible…

Extraction marks the feature-length directorial debut of the stunt coordinator/second unit director for 2019’s Avengers: Endgame, Sam Hargrave, who, producers Joe and Anthony Russo, hand-picked to helm the project following their collaboration on the superhero blockbuster. Meaning, of course, that Hargrave’s profession as a stunt coordinator (and stunt double) repeatedly comes into focus as each of the film’s action sequences are relentlessly thrilling and well-orchestrated. If truth be told, however, most of Extraction‘s faults come not from its directing, but rather its screenplay. As, in many ways, Extraction‘s screenplay is structured much like a video game, continuously introducing new ‘boss levels’ that Tyler must complete before advancing, such as a corrupt general who also happens to be the country’s best sniper. Quickly equalling to tiring formula, especially when the film introduces the odd interesting idea, like a subplot focusing on a troubled teenager taking his first, uneasy steps into the world of organised crime.

Although Chris Hemsworth gives an admirable performance as the film’s protagonist, Tyler Rake, a fearless mercenary and former SASR operator, discreetly mourning the loss of his son who died from lymphoma. The character’s promising (if a little cliché) setup is soon spoilt by the complete lack of development from that point onwards, as Tyler essentially goes nowhere after the groundwork for his character is laid, cementing him as a by-the-book action hero and nothing more. Surprising, considering that Extraction was effectively conceived as a ‘star vehicle’ for Hemsworth, a remarkable actor who has struggled to obtain a signature role outside of the God of Thunder, Thor Odinson. On the flip of this, there is the school-age son of a Mumbai drug lord, Ovi Mahajan, portrayed by Rudhraksh Jaiswal, who, serves his purpose as an innocent child caught in the crossfire between two gangs. It’s just unfortunate that the film tries to build a parental relationship between the two, merely reminding the audience how paper-thin its characters are.

When overlooking the murky, displeasing colour palette, a majority of the visuals throughout Extraction are spellbinding as the film uses its dynamic, hand-held cinematography by Newton Thomas Sigel to place the audience alongside the characters in the busy streets of Dhaka, having Tyler grapple with corrupt police officers while tuk-tuks and scooters disorderly rush past, a feeling that is only amplified by the film’s multiple one-takes. One of these takes, which clocks in at around eleven minutes and twenty-nine seconds, is, in actuality, comprised of thirty-six stitched sequences, some of which took over twenty-five takes to line up correctly, according to Sam Hargrave.

Regrettably, the original score by Henry Jackman and Alex Belcher isn’t as innovative as the soundtrack almost solely consists of indistinguishable ostinato-driven action tracks, such as Police Search and Checkpoint, all of which have a heavy emphasis on percussion, with only the occasional pause for breath. And, whilst there isn’t a standout theme as such, Extraction does have an effective little motif that runs through some of the tracks to give the score a bit of personality.

Naturally, the action sequences of Extraction are what the majority of the film hinders. And, luckily, they deliver, being brutal, bloody and fast-paced as, dissimilar to highly-skilled characters, like John Wick, whose fighting style is inherently tactical and calculated, Tyler Rake engages in combat far more spontaneously, improvising weapons and thinking on his feet whenever he is thrown into a dangerous scenario. As previously mentioned, the film’s camerawork also amplifies many of these exhilarating moments, particularly one car chase sequence, during which, Hargrave actually manned the camera himself whilst he was strapped to the hood of the vehicle pursuing Tyler and Ovi.

In summary, Extraction is slightly contrived and sporadically over-the-top, and there’s no question that the film’s characters are essentially just cardboard cutouts delivering line after line of uninspired dialogue. In fact, for most of its runtime, Extraction almost feels as if you’re watching someone play a video game, which as I’m sure any video game enthusiast will tell you, is only amusing for a short time. But, purely in terms of action, Hargrave and the Russo Brothers bring the noise with a film fueled by the charisma and physicality of its leading actor, suggesting that Hemsworth has found his go-to genre once he retires his iconic superhero. Rating: 6/10.

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Gone Girl (2014) – Film Review

“Want to Test Your Marriage for Weak Spots? Add One Recession, Subtract Two Jobs. It’s Surprisingly Effective.” – Amy Dunne

An intricate and satisfying adaptation of the novel of the same name by Gillian Flynn, which went on to be a New York Times bestseller following its release in 2012, being hailed by many publications as a “Literary Masterpiece.” Gone Girl, released in 2014, flawlessly combines its maze-like plot with the distinct style of director David Fincher (SevenFight ClubThe Social Network) and a duet of astonishing performances from Ben Affleck and Rosamund Pike. Promptly resulting in an unmissable mystery-thriller that represents an exceptional pairing of filmmaker and source material, fully expressing Fincher’s cynicism regarding the current age of televised media and the darkness lurking just beneath the surface of contemporary life.

Plot Summary: On the occasion of his fifth wedding anniversary, former New York-based writer, Nick Dunne, returns home to find that his wife, Amy, has vanished. After reporting her disappearance to the authorities, the couple’s public portrait of a blissful marriage soon begins to crumble as the cases’ ever-growing media attention places Nick as the prime suspect, ultimately leading everyone to ask the same question; did Nick Dunne murder his wife?

Making her screenwriting debut, Gillian Flynn does an extraordinarily efficient job of streamlining her four-hundred-and-thirty-two-page novel, retaining its bifurcated structure and elaborate twists without significantly altering the story as a whole. Certainly, not an easy task as the very nature of Gone Girl‘s story requires the film to be constantly jumping through time, depicting the entire timeline of Nick and Amy’s marriage from their first encounter through to the total collapse of their love life, giving the audience a clear understanding of their individual personalities and relationship. And, through it all, Amy remains a consistent screen presence, continually popping up in flashbacks to her earlier, happier days living in New York City, where she led a life of luxury as a thriving children’s author. That is, until her relationship with Nick, a working-class Midwesterner, comes into focus, gradually draining Amy of her individuality, which is only worsened by the pair’s eventual layoffs and relocation to Nick’s hometown. Quickly spawning whispers of spousal neglect, infidelity and domestic violence, all of which are condensed for the sake of the film’s runtime yet never feel rushed.

Both Ben Affleck and Rosamund Pike are phenomenal throughout the film with not a single weak moment between them as Affleck, who has never been more ideally cast, delivers a captivating balancing act of a performance, fostering sympathy and the suspicion that his true self lies somewhere between shallow husband and heartless murderer. While Pike, who has actually had very few lead roles despite her extensive filmography, is continuously emphatic and commanding. What’s more, is that Gone Girl is a film that doesn’t aim to paint either of these two characters in a purely positive or negative light. Instead, Flynn frequently leaves it to the audience to decide which character (if any) they should be rooting for as the couple copes with the rapid decline of their marriage in dissimilar ways. The outstanding leads aside, Gone Girl also features a terrific supporting cast of Carrie Coon, Kim Dickens, Tyler Perry and Neil Patrick Harris, all of whom serve crucial roles within the story.

As ever, Fincher’s regular collaborators turn in work of an exceedingly high standard, with Jeff Cronenweth’s cinematography being unerringly well-placed in nearly every scene, bringing a drab, underlit look to Nick and Amy’s home, the police station and other North Carthage locations. And although Gone Girl does admittedly have quite the overreliance on mid-shots, Cronenweth’s intentionally controlled approach does lend itself well to creating many memorable shots, speaking less to visual flair and more to Fincher’s adroit style.

Along these same lines, the original score by Trent Reznor and Atticus Ross is a gloomy composition, invoking feelings of anxiety in the audience with subtle electronic pulses. Allegedly, Fincher’s musical brief to Reznor and Ross was based on a visit he took to a spa in which the accompanying melody was supposed to be relaxing, yet Fincher perceived it as unsettling. And, this undoubtedly comes across in Gone Girl‘s score, with tracks like What Have We Done to Each Other?With Suspicion and Technically, Missing, perfectly encapsulating this idea of a supposedly comforting soundtrack which, in truth, instills a sense of dread.

Similar to the novel it’s based upon, Gone Girl‘s story is also teeming with compelling underlying themes and social commentary covering a range of topics. On a broader level, however, the story is really about public perception and how televised media builds fabulations that quickly get subsumed as truth, as the American populace is willing to swallow whatever narrative is sold to them without question, a thought-provoking theme that the film never forgets to explore and build upon.

In summary, Gone Girl is a shining example of an adaptation that stays faithful to the source material whilst simultaneously injecting the narrative with its own style, not once letting the story drag or the suspense settle in its pursuit of transferring an acclaimed novel to the silver screen. Still, with a plethora of attractive visuals and tremendous performances (along with a handful of darkly comedic moments), I feel Gone Girl would’ve been a memorising film even in the absence of its engrossing central mystery. Rating: low 9/10.

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Upgrade (2018) – Film Review

“You Upgraded. Now, You’re Stronger, Faster, Better Than Everyone Else.” – Fisk

Recently gaining a large amount of traction through his reinterpretation of the horror classic; The Invisible Man in 2020, writer-director Lee Whannell first proved himself a talented filmmaker with Upgrade in 2018. A riveting sci-fi-thriller that combines elements of the acclaimed British television series; Black Mirror, 2002’s Minority Report and 1990s action flicks to construct a gripping yet dreary tale of revenge, morality and technology through detailed world-building and stimulating action sequences, promptly overcoming its handful of minor glitches.

Plot Summary: In the near future, technology controls almost every aspect of day-to-day life as the world relies on artificial intelligence to complete even the most basic of tasks. As a result, the old-school, tech-shy mechanic, Grey Trace, feels like a fish out of water in an ever-changing world. But, after a brutal assault leaves Grey paralysed and his beloved wife dead, he’s approached by the reclusive tech mogul, Eron Keen, who offers him a solution; the powerful microchip, STEM, that will bridge the gap between his mind and unresponsive limbs. Now able to walk again, Grey decides to seek revenge against the thugs who destroyed his life…

Originally titled; STEM, Upgrade was Whannell’s first project outside of the horror genre, best known beforehand for his collaborations with writer-director James Wan, co-writing and starring in both the Saw and Insidious series. And for being the first time Whannell has truly stepped out of Wan’s shadow, Upgrade immediately proves Whannell to be a more than capable director with a distinct style, a style that certainly wasn’t displayed in his directorial debut; Insidious: Chapter 3, three years prior. Upgrade also exhibits Whannell’s almost tongue-in-cheek approach to writing, with some scenes feeling as if they’ve been ripped straight from an ’80s buddy-cop comedy as Grey humorously argues with the artificial intelligence residing inside his head. This isn’t to say that the film is light-hearted, however, as Upgrade is, in reality, quite the opposite, never shying away from bloody, squirm-inducing violence, even with its surprisingly modest budget.

With regard to the cast, Logan Marshall-Green gives a remarkably ranged performance as the protagonist, Grey Trace, who is quickly established as a technophobe whose main devotions in life are mechanical tinkering and his beautiful wife, Asha Grey. That is before the seemingly unprompted assault leaves him crippled, alone and infuriated by his situation to the point of attempted suicide. Then, once receiving STEM, Grey begins to express far more concern regarding how much bodily control he’s handed over, with Marshall-Green’s performance becoming far more physically demanding as he slowly loses control of his own body. Harrison Gilbertson and Simon Maiden as Eron Keen and the voice of STEM, respectively, also play their parts well, with Maiden doing a particularly terrific job of providing STEM with a soothing yet simultaneously menacing voice.

One of the greatest components of Upgrade is by far its zestful cinematography by Stefan Duscio, as after obtaining STEM, the camera itself visually mirrors Grey’s newly acquired agility/coordination by wildly tilting with every movement Grey makes, keeping him in the centre of the frame at all times to provide the audience with a unique perspective without sacrificing visibility as a result. Furthermore, despite the story being set in America, Upgrade was actually filmed in Melbourne, Australia. This location was chosen in order to take advantage of the city’s gothic architecture, giving the film an expansive backdrop not too dissimilar to that of The Matrix sequels. However, unlike those films, Upgrade does occasionally run into the issue of its sci-fi world feeling slightly inconsistent between shots as the city’s slick, looming skyscrapers almost seem out-of-place when compared to the graffitied and dilapidated warehouses on street level, but perhaps that’s intentional.

Managing to be moody, suspenseful and tranquil (sometimes all at the same time), Jed Palmer’s original score is more than fitting for a film like Upgrade as the electronic score echoes films like Blade Runner during its quieter moments through tracks, such as Aftermath and A Better Place before the more action-orientated cues kick in, that is, with tracks like We Can’t Let Them Win and Control. The sound design throughout the film is equally excellent, with every thrust and slash hitting hard during the numerous, intense action sequences.

On that note, Upgrade‘s absurdly well-executed action set pieces are possibly some of the finest the sci-fi genre has seen in a long time. As not only does the camera ceaselessly track Grey, as previously mentioned, but the fight choreography is almost faultless. It’s also during these scenes that the cutting-edge technology of Upgrade‘s criminal underworld first appears, from bio-mechanically-implanted firearms to memory-retaining contact lenses and even a weaponised nanotech sneeze, “The Upgraded,” as they are nicknamed, are essentially seen as the next stage of human evolution, blatantly showing the audience the true extent to which humanity now relies on technology.

In summary, even though Upgrade is guilty of playing into some overly familiar ideas with its story being based around the well-trodden concept of artificial intelligence outmatching humanity. There are enough twists and turns within its narrative to ensure that the film will hold up upon multiple viewings, serving as an exciting and stylish sci-fi-thriller in addition to providing undeniable evidence that exchanging one genre for another is a risky yet rewarding road when it comes to certain filmmakers. Rating: 8/10.

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Beneath (2013) – Film Review

 “There’s Something Out There!” – Deb

Directed by Larry Fessenden (HabitWendigoDepraved) and distributed by the horror-centric production company, Chiller Films, a now-defunct television network responsible for many low-budget supernatural horrors, including Siren (2016), Animal (2014) and Dead Souls (2012). Beneath, released in 2013, may have sounded like an estimable idea during its conception, being pitched as a minimalist creature feature that explores the direful outcomes of human behaviour under the influence of extreme isolation and fear. As a result of its overemphatic performances, mindless screenplay and frequently mishandled visuals, however, whatever little tension and intrigue Beneath manages to build up is completely capsized by the time the end credits roll.

Plot Summary: Following their high school graduation, a group of friends decide to spend one last summer outing together at Black Lake before going their separate ways. But, when their rowboat is struck by an amphibious creature, subsequently killing a member of the group and destroying their oars, the five remaining friends find themselves trapped in the middle of the reservoir, contemplating whether one of them should be thrown overboard as a distraction…

While the original screenplay for the film had flashbacks that further developed the characters and explored their individual journeys throughout high school, Fessenden ultimately decided to remove them. This allowed the entire project to be shot in a mere eighteen days, which certainly shows, as Beneath is a largely dull affair, following the usual formula for a creature feature outside of one or two subversive moments. Given Fessenden’s past work, it would also make sense that the film could go so far as to suggest that the creature in the lake doesn’t actually exist and is, in reality, just a physical manifestation of the characters’ ulterior motives. Yet, regrettably, this is not the case, and Beneath opts to play things relatively straight, with the characters being devoured one by one in equally idiotic ways.

On a similar note, the title of the film doesn’t just refer to what lurks in the tranquil water, but is also a guide to where Beneath‘s substance lies with the film’s unbearable roster of characters, compromising of Johnny, a brooding, long-haired loner, Kitty, the rotating object of desire for practically every male character in the film, Matt, the golden-boy jock whose prospects seem to be going downhill since graduating, his younger, less athletic but more intelligent brother, Simon, along with Kitty’s best friend, Deb, and the hyperactive filmmaker, Zeke, each having a respective outburst as simmering high school grudges, rivalries and romantic betrayals factor into the survival stakes. But, on account of the exceptionally awful dialogue, the prospect of any tension within the story soon becomes virtually non-existent, even with the cast of Daniel Zovatto, Bonnie Dennison, Chris Conroy, Jon Orsini, Mackenzie Rosman and Griffin Newman sharing their fleeting moments of promise in a film brimming with atrocious performances. Moreover, the friendship between the characters feels so unnatural from the outset, considering their vastly different backgrounds and personalities.

Cinematographer Gordon Arkenberg tries his best at keeping the solitary setting of a stranded rowboat visually interesting, which beyond some oddly framed shots and sequences that can only be described as ‘visual disarray,’ is a goal he somewhat succeeds in, particularly whenever the camera is pointed towards the beautiful scenery, where the stillness of the lake accentuates the ominous threat of the creature prowling just beneath its surface. Nevertheless, these shots are soon defaced by harsh shadows and a bleached colour palette due to the whole film being shot with natural light. Judging by the editing, you would also be forgiven for thinking that Black Lake is the largest lake in America as the characters spend hours upon hours rowing with their broken oars (and eventually hands) only to make zero progress in a poor attempt of elongating the runtime.

Even though there is next to no emphasis placed on the original score by Will Bates, the score for Beneath is competent, if very forgettable, making a fair effort to enhance the supposed tension on-screen. Except for the semi-final track; Last Stand, that is, which sounds as if it’s from another soundtrack entirely, mimicking the score from a light-hearted romantic-comedy more than any horror flick.

As for the film’s main feature, the creature itself closely resembles the appearance of a giant anglerfish. And whilst I can respect this decision given the anglerfish is one of the most naturally frighting animals on the planet, this choice also displays a great deal of laziness on behalf of the filmmakers as taking what is already an intimidating-looking animal and simply enlarging it is a rather indolent approach to designing your marketable monstrosity. Having said that, the combination of animatronics and puppetry that brings the creature to life is impressive, despite its limited range of movements.

In summary, while some may get an ironic laugh out of this ninety-minute trainwreck, I feel most will agree that Beneath is above all else just a frustrating experience, with one of the film’s only positives being its commendable reliance on practical effects over CGI. But, truthfully, the effects alone don’t even come close to rectifying what are the film’s many, many other shortcomings, distinguishing Beneath from other films within the genre solely on how moronic and tiresome of a horror/thriller it is, paling in comparison to Fessenden’s other low-budget efforts. Rating: low 2/10.

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Skyline (2010) – Film Review

“Like It or Not, This Is Happening. You Gotta Be Strong.” – Oliver

Spawning multiple direct-to-streaming sequels despite its discouraging box office return, 2010’s Skyline is, at best, a middling sci-fi-action blockbuster. Offering undeniable evidence that impressive visual effects alone can’t overcome a predictable storyline, cliché dialogue and vapid characters, with much of Skyline‘s runtime being dedicated to tedious indoor melodrama rather than the potentially exhilarating extraterrestrial invasion occurring just outside, ultimately making for a science fiction flick with few original ideas and very limited scope.

Plot Summary: In the wake of an unexpected pregnancy, Elaine and her boyfriend, Jarrod, travel to Los Angeles to convene with their old friend, now-successful entrepreneur, Terry, for a party-filled weekend getaway. But, the morning after their arrival, a cluster of strange lights descend over the city, drawing residents outside like moths to a flame as an extraterrestrial force threatens to wipe the entire human population off the face of the planet…

Predominantly visual effects artists, directors Colin and Greg Strause (Aliens vs. Predator: Requiem) financed Skyline almost entirely by themselves without the assistance of any major production company, with production only costing around £372,000, whilst the visual effects cost an additional £742,000. However, while it is commendable what the Brothers Strause achieved on such a low budget for a blockbuster-level film, Skyline eschews a creditable screenplay in order to focus purely on boundless CG spectacle. That is when the film doesn’t just consist of the characters hiding away in Terry’s penthouse, peeping through his conveniently installed telescope to observe the chaos transpiring on the streets below, which, whilst at first, may sound like an interesting way to experience an extraterrestrial incursion, in execution, is rather dull due to a severe lack of tension. An issue that its later sequels; Beyond Skyline (2017) and Skylines (2020), did somewhat rectify.

The film’s biggest downfall comes when we are introduced to the characters, as even when ignoring the apathetic performances from Eric Balfour, Scottie Thompson, Brittany Daniel, Donald Faison and David Zayas, the leading group of hideaways are simply no different to the characters of any other alien invasion story. Being given the absolute bare minimum of characterisation, every member of the group (including the two protagonists) feel incredibly underwritten and frequently comes across as unlikeable, even if the film attempts to keep its characters grounded in realism by representing them as agitated civilians hunkering down and utilising what little knowledge they obtain of the invaders to their advantage rather than foolishly sprinting outside and confronting the extraterrestrial force one-on-one.

When it comes to visuals, Michael Watson’s cinematography fulfils its purpose in showcasing the scale of the invasion across the world, but beyond that, the camerawork doesn’t get any more imaginative, primarily relying on hand-held mid-shots and close-ups, never attempting the utilise the claustrophobic penthouse setting (which, in reality, was part of co-director Greg Stause’s condo building) to its full effect. Another element that spoils the handful of pleasant visuals Skyline retains is the film’s use of blue lighting, as although the abnormal blue lights seen throughout the film are a crucial plot component (being the source that draws civilians outside before they are abducted), their constant usage does result in the film having a hefty overreliance on vexing lens flares. An irritation that even extends to the captions/end credits.

A mix of electronic and orchestral tracks, the original score by Matthew Margeson, unfortunately, has quite the shortage of memorability, with simplistic tracks like The EscapeThey’re Not Dead and Arrival being nothing but unremarkable. Still, credit where credit is due, the computerised segments of the score do produce an eerie noise that can easily unnerve those listening. While on the topic of audio, the film’s sound design is serviceable though nothing spectacular, with the aliens harbouring a daunting collection of screeches and grunts.

Featuring over one thousand visual effects shots, Skyline‘s main selling point is unmistakably its CG effects and subsequent action sequences, which are actually few and far between due to a large majority of the narrative taking place within one location. Luckily, the rare moments of excitement we do receive don’t squander the extraterrestrial force, from the oily, cephalopod-like, Harvesters, who possess the ability to purloin and utilise the brains of different species to revitalise themselves, to the towering brutes known as Tankers, who use their immense size and strength to tear through buildings. The hyper-advanced extraterrestrials are given some much-needed variety in their designs. Additionally, many of the alien spaceships were designed using the basis of low-altitude clouds, such as Stratocumulus to Cumulus, and are all brought to life through some solid CGI, especially when they are seen swallowing masses of the human population in one of the film’s most striking shots.

In summary, whilst the broad premise of Skyline has promise, the resulting film is fairly predictable. Not only because of its numerous faults, but because the film was fighting a losing battle right from its inception, with nearly every possible idea relating to the concept of an extraterrestrial invasion already being seen. From the original War of the Worlds in 1953 all the way up to the patriotic, all-American blockbuster; Independence Day in 1996, it’s an onerous task to fabricate new ways of writing an alien intrusion, further proved by the countless other extraterrestrial occupation stories that have freshly emerged. Rating: 4/10.

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Cargo (2017) – Film Review

“You Can’t Lose Hope.” – Etta

Based on the short film of the same name, which went on to be an online sensation following its release in 2013, garnering over thirteen million views on YouTube alone. Cargo takes a refreshingly character-driven approach to the post-apocalyptic genre differentiating itself from other films featuring flesh-devouring monstrosities through its secluded setting and Martin Freeman’s terrific lead performance. A combination that will surely satisfy most zombie fanatics, even if the genre’s more mainstream crowd could potentially be disappointed at the exclusion of decaying hordes of the undead, a true sense of dread and a lack of extravagant gore.

Plot Summary: After an epidemic spreads across Australia morphing humanity into flesh-eating monsters, Andy, along with his wife, Kay, and their infant daughter, Rosie, attempt to escape the Outback via the river, making their way to a presumably secure military base. But, when the trio stumble upon an abandoned yacht, Kay is bitten while searching the vessel for supplies, soon passing the virus onto her husband. Now, with his time running short, Andy has one mission; find a new home for his daughter…

Directed by Ben Howling and Yolanda Ramke, Cargo is not only Howling and Ramke’s first feature-length film, but is also Australia’s first-ever production spotlighted as a Netflix Original, released globally on the streaming service in 2017. And although Netflix has ventured into the post-apocalyptic genre before, with films like Ravenous (2017) and the television series; Z Nation, both Howling and Ramke wanted Cargo to be more than just a straightforward story of survival. Subsequently, this led the pair to intertwine an abundance of social commentary into their zombie-centric story, covering a range of topics from environmental fracking to the exploitation of Australia’s aboriginal peoples. However, in my opinion, the best element of Cargo is its central concept, as the idea of a father having only forty-eight hours to find a new life for his child is a plot enriched with dramatic potential. Moreover, the nocuous outbreak Andy finds himself within serves as the perfect backdrop to juxtapose the qualities one would look for in a capable (and devoted) guardian.

Speaking of the protagonist, Martin Freeman leads the cast brilliantly as Andy, portraying an affectionate father and husband who is determined to protect his family at all costs, an intention which, whilst honourable, often lands him and his loved ones in an even more treacherous spot as Andy refuses to accept when he is out of time. Freeman’s youthful co-star, Simone Landers, unfortunately, doesn’t fare quite as well, as her frail performance frequently results in poignant scenes feeling less sincere. Nevertheless, Thoomi is still an intriguing character, with her subplot concentrating on the demise of her father and the survival of a nearby native tribe, providing a vastly different perspective on the epidemic compared to Andy’s point of view.

Utilising the vegetation-splotched, sun-parched rural land of the Australian Outback flawlessly, the cinematography by Geoffrey Simpson is both varied and visually interesting, even if, in reality, the Australian wilderness where Cargo was shot threw everything it had at the production crew, with South Australia experiencing what was supposedly its worst weather in a century, with floods, power blackouts, torrential downpours and even a miniature cyclone all occurring during the five weeks of production. Yet, miraculously, the crew didn’t lose even a single day of filming, which was extremely fortunate for the filmmakers, given how the remote setting of the narrative is a crucial player in the film’s identity, its harsh and unforgiving nature hurling countless obstacles at our characters whilst, at the same time, offering them the means to survive.

Managed by four distinct composers, including Michael Hohnen, Daniel Rankine, Geoffrey Gurrumul Yunupingu and Johnathon Mangarri Yunupingu, the original score for Cargo substantially strengthens each scene’s emotional significance, almost as if the score is applying a proverbial highlighter to certain moments with sombre, tenuous tracks, such as The Grave and Goodbye, flourishingly pulling at the audience’s heartstrings more times than one.

Taking an alternate route to avoid comparisons to zombie designs of the 1960s and 1970s, most notably in classic horror flicks like Rabid (1977) and Night of the Living Dead (1968). Cargo strays away from many of the usual clichés associated with the undead, centring its zombie design around an orange pus-like substance that oozes from the infected’s facial orifices rather than the bleeding open wounds the living dead are commonly known for. This distinction is further emphasised through what we see of their behaviour, as the infected are presented as mindless animals more than they are man-eating monsters, requiring dark and damp areas to incubate during the daytime before feasting on whatever wildlife they can find once night falls. Quickly reminding the audience that what they are witnessing is a viral infection, hence why the infected are nicknamed; “Virals.”

In summary, even if Cargo‘s story could have been executed better with a motley of improvements, I feel Cargo is still a creditable entry into the realm of post-apocalyptic storytelling. Standing as a zombie flick with soul and pathos, which, in turn, makes the living dead formidable once again, not because of jump-scares or excessive bloodshed, but because of the film’s biggest drawcard; its sheer humanity. Recounting a story that largely revolves around the notion of human determination, witnessing just how far an individual will go to protect another in the bleakest of circumstances. Rating: 7/10.

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Hush (2016) – Film Review

“I Can Come in Any Time I Want, and I Can Get You Anytime I Want. But, I’m Not Going To. Not Until It’s Time.” – The Masked Man

Exceptionally gripping in the face of its simplicity, Hush, released in 2016, navigates the bloody waters of the home invasion subgenre to tremendous results. With only five characters and a single location to speak of, the performances and sound design of Hush are both key components in the film’s goal of establishing a disquieting tone, captivating its audience while simultaneously making them dread that the story they are witnessing on-screen could realistically transpire in the most peaceful of surroundings. Certifying Hush as a concise and well-executed horror/thriller, despite the film’s continuous cat-and-mouse pursuits growing a little tiresome by the third act.

Plot Summary: When Maddie, a deaf and mute author, moves to a secluded woodland house in the hope of living a peaceful, solitary life as she writes her second novel, she soon finds her isolated home the target of a deranged, masked killer…

Co-written, directed and edited by Mike Flanagan, this talented director has been the face of modern horror for many years, crafting chilling and original genre pieces, such as Oculus (2013), Before I Wake (2016) and the horror/drama mini-series; The Haunting of Hill House in 2018, in addition to adapting much of Stephen King’s iconic catalogue of horror literature, with 2017’s Gerald’s Game and 2019’s Doctor SleepHush, however, was one of the director’s earlier projects, with Flanagan conceiving the storyline whilst on a dinner date with his co-writer/leading actress Kate Siegel in 2014, not long before the pair married in 2016. To get a better understanding of the film, Siegel and Flanagan even role-played each scene in their house before writing them into the screenplay, enabling them to envision how the characters would react in the face of danger, a method that I feel ultimately paid off.

Although the lead role of Hush seems tailor-made for a hearing-impaired actress, Kate Siegel portrays Maddie divinely as a quick-witted heroine who keeps the audience on her side at all times. Continuously thinking on her feet, overcoming some of the obstacles associated with her disability, and using her hearing impairment to her advantage whenever possible, it’s easy to root for Maddie to triumph over her assailant. John Gallagher Jr. is also stellar as the mysteriously motivated antagonist, a character only ever referred to as the “Masked Man,” who, throughout the runtime, enjoys playing mind games with his victims, receiving some kind of fetishistic pleasure from toying with those he’s about to slaughter. In many ways, the Masked Man shares similarities to the horror icon, Michael Myers, with his motivation for killing never being stated and his costume consisting primarily of an unadorned white mask, which only adds to the character’s intrigue.

Whilst a substantial portion of the cinematography by James Kniest is hand-held, removing the possibility of Hush standing as one of Mike Flanagan’s most visually impressive films. The fluidity of Hush‘s camerawork does allow the audience to follow Maddie as she wanders through her contemporary home, the camera tracking her every movement as she enters and exits various rooms on impulse. However, a major shortcoming of the film’s visuals is certainly it’s lighting, as due to all of the narrative taking place at night, it makes sense that Hush would be quite gloomy lighting-wise. Yet, most shots are seemingly over-lit, considering the characters are supposed to be in a dense woodland area in the dead of night.

At times peaceful, at times aggressive, the original score for Hush, composed by The Newton Brothers, greatly enhances the story at many points as tracks, like MaddieIntruderAgainst the Glass and Crossbow, are all incredibly atmospheric. And, even if the score lacks a predominant track that could be regarded as the film’s theme in years to come, Hush‘s soundtrack still more than serves its purpose, especially when taking into account the film’s reliance on sound as opposed to a non-diegetic score.

Since the protagonist of Hush is both deaf and mute, the film contains less than fifteen minutes of dialogue. Therefore, with a runtime of around eighty-two minutes, Hush harbours more than seventy minutes of screen-time without a single word spoken. This setup provides Mike Flanagan with a perfect opportunity to play with sound in creative ways, removing the audio entirely (except for an ultrasound machine) in some scenes to put the audience into Maddie’s position and deliver a sudden jolt when appropriate, thus, avoiding the common horror cliché of having nonsensical, ear-piercing jump-scares for no apparent reason. Through the sound design, we also learn more regarding Maddie’s character, as she hears the echoing voice of her deceased mother whispering to her. Her voice usually aids Maddie in conjuring up endings for her novels, but, in this case, her mother’s ghostly voice lays out her options on how to approach her current, precarious situation.

In summary, Hush is a sharp, violent and finely-tuned horror/thriller that goes down familiar paths yet with flair and skill, never reinventing the wheel, but proving that the genres it’s drawing from still have firm legs. From the Masked Man toying with Maddie, as he steals her phone and sends pictures to her laptop to Maddie rapidly locking all of her windows and doors before the killer can enter, Hush is undoubtedly a compelling story with an excess of suspenseful moments, its superb sound design only adding to its appeal as the film regularly comes close to being a sensory-deprivation experience. Rating: 7/10.

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Dredd (2012) – Film Review

“Negotiation’s Over. Sentence Is Death.” – Judge Dredd

A considerably overlooked film in terms of sci-fi-action flicks, 2012’s Dredd, written by Alex Garland and directed by Pete Travis (Vantage PointEndgameCity of Tiny Lights), centres on said character. Whose comic strip in the science fiction anthology series; 2000 AD, created by Kelvin Gosnell, Pat Mills and John Wagner, was one of the longest-running in the comic magazine’s history, being featured since its second issue in 1977. Merging futurism with law enforcement, Dredd and his fellow Judges are empowered to arrest, sentence and even execute criminals on the spot, and this modern, cinematic adaptation, fuelled by much of the same bombastic violence and sci-fi imagery, does a remarkable job of capturing the source material’s gritty spirit.

Plot Summary: In a dystopian future on the American East Coast lies the overpopulated and crime-ridden metropolis of Mega-City One, where officers have the authority to act as judge, jury and executioner. Within this city, the resolute Judge Dredd is assigned to assess rookie Cassandra Anderson, as the two are ordered to reach the top of an apartment complex and stop the nefarious crimelord, Ma-Ma, from manufacturing and distributing narcotics. But, as the duo enter the complex, they quickly find themselves trapped as Ma-Ma locks the building down, forcing Dredd and his newfangled partner to fight their way out, one level at a time…

Technically a reboot following the character’s first cinematic interpretation with Judge Dredd in 1995, which featured Sylvester Stallone as the titular character. Dredd is a far more faithful adaptation, as while Stallone may have looked the part, it was clear that the film itself thoroughly misunderstood the source material. Dredd, however, immediately thrusts its audience into a riveting and intense story, which considering how self-contained it is, also manages to fit a surprising amount of world-building in between, hinting towards the many other districts of Mega-City One we could’ve seen should the film have been a box office success rather than the commercial disappointment it sadly was, earning a little over £41 million on a budget of around £45 million.

Speaking only when necessary and never giving even the slightest hint of emotion, Karl Urban portrays protagonist Judge Dredd with extreme accuracy, as Dredd never breaks temperament or goes through a satisfying character arc. Instead, Dredd is simply a well-built, incorruptible officer with no time for low-life criminals (just as he is in the original comic strips), and Urban nails this portrayal, even with half of his head obscured by a helmet for the entirety of the runtime, illustrating Urban’s clear understanding of the role. Dredd’s partner, Cassandra Anderson, portrayed by Olivia Thirlby, is also a compelling character, demonstrating a benchmark of skill far below her superior yet possessing psychic abilities, which make her too valuable to dismiss. Lastly, there’s the film’s antagonist, Ma-Ma, who was originally written as an elderly woman before Lena Headey convinced Alex Garland to make her a middle-aged misandrist. And although the character doesn’t receive the same level of depth as Dredd or his rookie partner, Ma-Ma is still a convincing felon, as Headey portrays her as a ruthless individual living in an equally ruthless world.

Playing into the idea of Dredd‘s post-apocalyptic world being in constant disarray, the grimy set design of Dredd, along with its murky brown colour palette, presents the setting of Mega-City One (a.k.a. Johannesburg with a few CG enhancements) as a rundown municipality with similarly rundown technology. Correspondingly, the filthy hallways of the central apartment complex, Peach Trees, are always permeated with litter, aged sci-fi scrap and spray-painted surfaces. Moreover, the film is given a great sense of style through the energetic camerawork by Anthony Dod Mantle and the smooth integration of CG effects, which outside of a handful of moments where the film fully indulges in its graphic violence by flinging blood towards the camera, have aged admirably.

As you’d expect from a pessimistic sci-fi flick, the original score by Paul Leonard-Morgan is both rousing and brooding, with tracks like Mega-City One and You Look Ready all perfectly accompanying what’s on-screen through their heady mix of guitar riffs and thumping electronic beats, making for a score that has no filler, as every track flawlessly correlates with the fast-paced action.

Continuing to be true to the original comic strips, Dredd’s primary form of transportation, the Lawmaster Motorcycle, is faithfully recreated for the film, as the production team constructed a series of functional motorbikes for production. They achieved this by taking the chassis of standard motorbikes, extending them, adding custom fairings, and then fitting them with larger tires so they remained operable, a level of effort that I feel was certainly worth it, as Dredd’s renowned motorcycle is featured front and centre during the film’s thrilling opening sequence.

In summary, though many may see this sci-fi action-thriller as unadulterated style-over-substance and nothing more, Dredd is a film deeply committed to the genres it’s trying to represent. With thrilling action sequences, substantial world-building and impressive visual effects, all rooted in deadpan humour, Dredd is a more than entertaining ride. And, in a world full of compromised adaptations where self-indulgent directors/screenwriters make whatever changes they desire without much thought or consideration, Dredd is something of a triumph, as the film avoids the common misstep adaptations tend to take, where the cinematic adaptation ends up bearing little resemblance to its source material, aside from the title. Rating: low 8/10.

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